Have you ever played #dnd? Would you like to? Do you have any character concepts you would like to try out? I'll start by telling the story of my favourite character
The reason I called myself The Mute Dwarf was because I used to get tonsillitis a lot, and it makes speaking painful. So I made myself a Dwarf that was mute, whenever I played I would pass the DM a note that explained what I intended to do at any particular time, sometimes I would pass them to another player too. I played it that although my character understood what others said, he was also illiterate so quite often when I was trying to get a point across I started pantomiming what my character wanted, quite often failing to get my point across. At which point my character would grab their axe and go hit a tree.
The reason I called myself The Mute Dwarf was because I used to get tonsillitis a lot, and it makes speaking painful. So I made myself a Dwarf that was mute, whenever I played I would pass the DM a note that explained what I intended to do at any particular time, sometimes I would pass them to another player too. I played it that although my character understood what others said, he was also illiterate so quite often when I was trying to get a point across I started pantomiming what my character wanted, quite often failing to get my point across. At which point my character would grab their axe and go hit a tree.
Have you ever played #dnd? Would you like to? Do you have any character concepts you would like to try out? I'll start by telling the story of my favourite character
The reason I called myself The Mute Dwarf was because I used to get tonsillitis a lot, and it makes speaking painful. So I made myself a Dwarf that was mute, whenever I played I would pass the DM a note that explained what I intended to do at any particular time, sometimes I would pass them to another player too. I played it that although my character understood what others said, he was also illiterate so quite often when I was trying to get a point across I started pantomiming what my character wanted, quite often failing to get my point across. At which point my character would grab their axe and go hit a tree.