We won't see a VR/AR hybrid operating system known internally as XROS from Facebook, as Meta Platforms confirmed to The Verge that the project has been canceled in favor of going to direct Augmented Reality-only and Oculus efforts.
The preliminary data is that Meta had at least 300 talents working on the project before canceling it and diversifying them.
The move was justified to maximize the production of other solutions that are on the way,
https://www.theverge.com/2022/2/25/22950710/meta-vr-ar-os-team-xros-breakup-hyper-tuned-focus
#Facebook #Meta #Oculus #AR
The preliminary data is that Meta had at least 300 talents working on the project before canceling it and diversifying them.
The move was justified to maximize the production of other solutions that are on the way,
https://www.theverge.com/2022/2/25/22950710/meta-vr-ar-os-team-xros-breakup-hyper-tuned-focus
#Facebook #Meta #Oculus #AR
We won't see a VR/AR hybrid operating system known internally as XROS from Facebook, as Meta Platforms confirmed to The Verge that the project has been canceled in favor of going to direct Augmented Reality-only and Oculus efforts.
The preliminary data is that Meta had at least 300 talents working on the project before canceling it and diversifying them.
The move was justified to maximize the production of other solutions that are on the way,
https://www.theverge.com/2022/2/25/22950710/meta-vr-ar-os-team-xros-breakup-hyper-tuned-focus
#Facebook #Meta #Oculus #AR