Some here might know, but I am a game developer.

I wanted to share some footage of what one of my games looked like.

This is the current version of "BlackLotus" a first person raycaster shooter inspired by Wolf3D. "What engine does it use?" I hear you ask, for you see, that is my favorite question. "Why, I wrote the engine" I respond.

Yes it's a completely custom game engine written entirely from scratch. I call it the LotusEngine. Custom map format, custom loaders, custom architecture, custom everything. It's one of my proudest works.

And in this video demonstrates animated entities

#gamedev
Some here might know, but I am a game developer. I wanted to share some footage of what one of my games looked like. This is the current version of "BlackLotus" a first person raycaster shooter inspired by Wolf3D. "What engine does it use?" I hear you ask, for you see, that is my favorite question. "Why, I wrote the engine" I respond. Yes it's a completely custom game engine written entirely from scratch. I call it the LotusEngine. Custom map format, custom loaders, custom architecture, custom everything. It's one of my proudest works. And in this video demonstrates animated entities :) #gamedev
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