Call Of Duty multiplayer is a sandbox for hackers, a situation that Activision has been trying to fight since the entrance of Ricochet since Call Of Duty Vanguard and has been with a set of win and losses, unfortunately losses being more as hackers have developed more ways to go around.

The newest functionality that Activision hopes that Ricochet has a new win is to make cheaters “hallucinate” seeing a copy of a legit player and the reality is, that is not.

The function is called Migitations and is designed to mess with a cheater’s game and keep them occupied while other players enjoy the game without disruption.

By applying a Mitigation to a cheater instead of banning them outright, Team Ricochet can analyze them and gain data on the cheating software they use, which in turn lets the team better detect and ban players using similar software in the future.

Two soldiers appear on a wireframe map in front of the player’s gun in a Call of Duty anti-cheat demonstration

The newest Mitigation, which is simply called ‘hallucination’, places decoy characters in the game which only cheaters can see.

Of course legit players will not have Mitigations and they cannot impact a legitimate player’s aim, progression, end of match stats or overall gameplay experience, but serve to disorient cheaters in a variety of ways.

According to Team Ricochet, the hallucination Mitigation can either be deployed to known cheaters to keep them distracted while more analysis takes place, or deployed to suspicious players to see if they interact with the Mitigation and essentially ‘out’ themselves as cheaters.

The team has also removed a different Mitigation, which it calls ‘quicksand’. This slowed or froze cheaters in the game, leaving them wide open for attack, and would also mess with a player’s controls by reassigning mapped keys or changing analogue stick controls from default to inverted.

We will see how this improves the playthrough of both Multiplayer and Call Of Duty War Zone with less intervention of hackers.