Every naysay on things like Cloud Gaming is that “digital” is a proper way to do and obtain new video games, including PC Games. While this is a new reality, I always question myself about two things….
Why is now a new normal? & why WE allowed it in the first place?
A new good example is going to be as painful as Call Of Duty Modern Warfare II Remake is bound for its big weekend precisely Halloween weekend, physical console versions of the game reportedly will have roughly 70MB as per early adopters are already revealing in social media.
The main game is known to cover at least 150 GB and a Blu-Ray can hold as much as 200GB, I think it was not much to ask for Infinity Ward and Activision to actually make use of the dics.
Technically speaking those 70MB is probably the license that will REQUIRE YOU to have on board your console to activate the game, while either way, the game needs to be downloaded in its entirety.
Before giving my 25 cents, Electronic Arts has just denied industry’s report that they have started a project on actually stopping doing physical versions of its game on the German market, but I take the “denial” as a “oh they caught us, but we are doing it soon enough”.
Finally, Capcom commented that the digital version of the game makes the overall of gaming sales in its latest earning reports and btw, Capcom has been more likely ready to be part of the problems years ago, being the first publisher to actually remove booklets from games.
IT DOES worry me having these two pieces running at the same time and yes, this has been a disturbing norm since the past generation of gaming and I insist that WE SHOULD HAVE NEVER ARRIVED TO THIS POINT.
Yes, some argue that the 70MB usage of a 200GB capable disk an unfriendly environment move and a reason to disregard physical medium, I won’t go against that and maybe that is the strategy for companies to justify not paying anything physical just to save money and conveniently use the eWaste “contribution” of physical games.
But let’s talk about true gamers that do see value on the days that a full game booklet was already an instant collector's item and offline games were more the norm than rather “a strange way to feel that a game is not enough” if not online.
The Internet has done some good, but in the long run on gaming, it actually hasn’t in my opinion.