The race started with Google launching Stadia and Microsoft, Nvidia and Amazon followed all right in the inevitable sector of gaming streaming or gaming-as-a-service whether conservative gamers like it or not.
On the Nvidia’s side of cloud gaming is GeForce Now and have been seen as the second best options for those who dislike the concept and it is because Nvidia doesn’t force you to buy access to the game if you have it already on Steam.
But one feature remains to be launched that practically Stadia and Luna (Amazon) have and it is 4K support.
It is true that 4K in GeForce Now is already available, but only if you got Nvidia’s set-top box Shield TV.
Now, GeForce Now via PC or Macintosh have full support for 4K as long as you have a 4K monitor within the native client and this includes Apple computer’s with the Apple M1 processor.
The 4K resolution will be at a maximum of 60fps, but Nvidia warns that data usage will increase with the new capacity and ironically, it will not support their in-house 120Hz refresh rate capacity and maybe it is not out of the question why it will not.
Also and incredibly, LG and Samsung SmartTV with a native GeForce Now are not supported and there was no mention if they ever will gain 4K support despite being installed on physical 4K LEDs.
Finally, Nvidia iss expanding its high-refresh-rate 1080p 120Hz mode to Samsung’s flagship phones, including the Samsung Galaxy S22, S22 Ultra, Galaxy Z Fold 3, Z Flip 3, and also the OnePlus 9 Pro, joining the list of the phones that includes Samsung Galaxy S21, Note 20 and S20 FE, the ASUS ROG 5 Series and the Google Pixel 6 Pro.